![]() This mod also takes off the magic ability for every. Tired of having to reload too frequently or wishing that assault rifle had a scope on it? Your wish is your command–as long as your repair skill is high enough. Weapon Mod Kits allows you to have fun with your weapon, giving it a true identity distinguishable from the hundreds of other replicas you pick up to repair it with. Check out the page for videos of the mod in action. Oh, and you’re no longer limited to just the Enclave as well you can call in Brotherhood of Steel buddies, as well as Outcasts and now even Chinese soldiers. ![]() You can now give your soldiers orders, take prisoners, and call in air strikes of different varieties. However, the mod has vastly evolved since then, allowing you to call in different types of ground troops, including robots, as well as offering the option to have a Vertibird and pick you up to a predetermined save location of your choosing. At the very beginning all you could pretty much do was call in Vertibirds and unload friendly Enclave soldiers that would follow you around and shoot anything that was either hostile to you or was hostile to the Enclave faction. So before you buy that $10 patch that requires you to use GFWL (and which has been causing a boatload of trouble for people for such little content), be sure to remember why you bought the PC version of the game.Įnclave Commander started off as a simple mod. Mods like Enclave Commander, RobCo Certified, and BulletTime made the list, of course, but rather than just say, “Go take a look at the list,” I figured I should explain for would-be firsties to the modding scene on what’s what in post apocalyptia these days, as well as list my personal favorites instead. In honor of the day Bethesda is selling their patch for $10, has launched today the top 50 highest-rated files feature on their site. I will also not update the links nor will I answer questions regarding them. Most of these mods are probably outdated and I did not update the links to reflect the domain switch the Nexus made awhile back. Which sounds like way too much work for something that doesn't benefit the game in any way.Edit : You’ve probably gotten here thanks to Google, as this, as well as my Oblivion mods post, usually make the gauntlet run when doing a Google search. The issue would come with multi level maps with stairs and such, they would need to break those up or make some rather crazy scripts to make things on the level above become invisible when you enter a specific zone of the cell. Hell some walls outright have no normals on places you are not meant to see during normal play (try typing tfc 1 during Come fly with me in New Vegas when Jason and his group are giving their speech or just hanging around in the rocket area, you won't get a nice view of the window the Courier is looking through from Jason's perspective, you will see a big ol' hole in the wall where you can see the empty void and the courier standing like a dumbass in a tiny room looking at you, that wall only has normals on the Courier side as you are not meant to enter the Rocket room and cutting up unnecessary things is always a big help when it comes to lodaing times and performance of the cell). A top down view mod wouldn't need to worry about ceilings on indoor areas as they don't usually have normals on the top parts of the ceiling planes, as it helps them work on maps from outside.
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